It’s the total antithesis of everything we’ve come to expect from modern games. From top to bottom, everything about the experience is temporary and ultimately fragile. ![]() ![]() I’m actually in love with the game, even when it makes me work so very, very hard for that love. If there was a video game equivalent to the School of Hard Knocks, Dead Rising 2 protagonist Chuck Greene would be sitting in the front row.Īs a champion of accessibility in games, I should hate Dead Rising 2. ![]() And the save system, possibly the worst culprit of all, totally disregards modern concepts like checkpoints and continues, giving ample opportunities to totally ruin current game progress.
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